DeepMotion is an AI-powered motion capture and 3D animation platform that works without any special equipment. You simply upload a video or enter text, and it automatically generates professional 3D animations. It supports multiple people tracking, face and hand tracking, and exports to FBX, BVH, GLB for use with Blender, Unity, Unreal Engine and more.




Creating professional 3D character animation has traditionally required expensive motion capture suits, specialized hardware, and significant budget—making it nearly impossible for small studios and independent creators to compete. If you've ever wanted to bring your characters to life with realistic movement but felt held back by technical barriers and costs, you're not alone.
DeepMotion was founded in 2014 with a clear mission: to make professional-grade motion capture accessible to everyone. Over the past decade, the company has refined its AI-powered animation technology, serving millions of digital creators worldwide. Their approach eliminates the need for physical sensors or expensive equipment—all you need is a video.
The platform uses advanced deep learning algorithms combined with biomechanical simulation to analyze human motion directly from video footage. This AI-driven markerless motion capture technology detects body poses frame by frame and transforms them into fully rigged 3D animations ready for use in games, films, virtual reality, and more.
DeepMotion's合作伙伴阵容包括 Samsung、Intel、NVIDIA、Epic Games、Bandai Namco、Qualcomm 等行业领导者,以及 MIT Media Lab 和 Cornell University 等顶尖学术机构。这种认可印证了 DeepMotion 在 AI 动画领域的技术领先地位。
The platform offers two core products: Animate 3D, which converts video into 3D animation with just a few clicks, and SayMotion, which generates 3D animation from text descriptions. Together, they form a comprehensive solution for creators at every skill level.
Users consistently describe DeepMotion as a "game changer" and "must have" tool. Whether you're a solo game developer, a content creator building virtual influencers, or part of a production team needing rapid prototyping, DeepMotion transforms how you create character animation.
You deserve tools that work the way you think—not the other way around. Here's how DeepMotion's features translate into real creative possibilities for your projects.
AI Motion Capture lets you turn any video into professional 3D animation without ever touching a motion capture suit. Record yourself with a basic webcam or phone, upload the footage, and DeepMotion's algorithms handle the rest. This feature supports tracking up to 8 people simultaneously, making it practical for group scenes, dance choreography, or multiplayer game animations. The system analyzes body poses frame by frame, converting movement data into rigged skeleton animations you can immediately edit and export.
Text-to-3D Animation opens entirely new creative workflows. Instead of filming reference footage, you simply describe the action you need— "character walks confidently toward camera, then stops and waves"—and DeepMotion generates the corresponding animation. This proves invaluable for rapid prototyping, visualizing concepts before committing to full production, or creating movements that would be impossible to film. SayMotion supports clips up to 360 seconds long, giving you flexibility for both brief transitions and extended sequences.
Face and Hand Tracking captures the nuance that brings characters to life. While body movement establishes action, facial expressions and hand gestures convey emotion and intent. This feature tracks both simultaneously, making it ideal for virtual streamers, digital presenters, or any project requiring expressive characters. Note that this feature uses additional credits (0.5 per second) since processing facial and hand data requires extra computational resources.
Custom Character Support means you're not locked into generic avatars. Upload your own 3D models in FBX, GLB, or VRM formats, and DeepMotion's AI automatically performs animation retargeting—applying captured motion to your unique character while preserving its proportions and style. The platform integrates directly with Ready Player Me and Avaturn, so you can create custom characters without leaving the DeepMotion ecosystem.
Rotoscope Pose Editor represents DeepMotion's patented approach to precision refinement. This tool lets you examine and correct animations frame by frame, adjusting bone lengths and joint angles to match your exact specifications. The AI assists by suggesting corrections, but you maintain full artistic control. High-quality corrections even earn you Animation Correction Credits toward free processing.
Physics Simulation and Filters adds realistic physical behavior to your animations. Based on biomechanical modeling, these effects include Foot Locking (preventing feet from sliding), Motion Smoothing (reducing jitter), and Ground Contact (ensuring proper foot-to-floor interaction). These aren't cosmetic overlays—they're physics-accurate adjustments that make your animations feel grounded and natural.
Finding the right tool means seeing yourself in what others have already achieved. Here's how different creators are putting DeepMotion to work.
Game Developers at small studios face a common challenge: AAA-quality animation requires equipment and expertise that exceed most indie budgets. DeepMotion changes this equation entirely. A solo developer or small team can produce professional character animations using nothing more than reference video filmed in their living room. The ability to quickly iterate—filming, processing, reviewing, and refining—accelerates entire production pipelines. Games that previously required months of animation work can now move through development significantly faster.
Virtual Streamers and Digital Human Creators rely on DeepMotion's Face and Hand Tracking to build engaging virtual identities. Whether you're streaming on Twitch, hosting virtual events, or creating content for social media, the ability to capture facial expressions and hand movements in real-time creates deeper audience connection. Unlike expensive professional solutions, DeepMotion makes this accessible without specialized hardware.
Film and Television Production Teams use SayMotion's text-to-animation capabilities during pre-visualization. When directors need to communicate creative ideas to stakeholders, generating quick concept animations from descriptions accelerates approval workflows. Rather than waiting for animators to manually create test sequences, teams can visualize ideas instantly and make informed creative decisions before committing production resources.
Educators and Academic Institutions like Georgia State University incorporate DeepMotion into their curricula. Teaching animation concepts becomes more engaging when students can immediately see their ideas transformed into motion. Projects that once required entire semesters of technical preparation now happen in single sessions.
Independent Artists and Content Creators—including professional teams like Corridor Digital—have integrated DeepMotion into their creative workflows. These creators report that the platform functions as a "game changer" for producing content efficiently. The ability to generate animation on demand removes traditional bottlenecks that slow creative projects.
Metaverse and VR/AR Developers face unique demands: virtual environments need diverse, natural human motion at scale. DeepMotion enables rapid generation of varied animations, helping developers populate virtual worlds with believable characters without requiring extensive manual animation work.
If you need to animate existing video footage (live-action reference), start with Animate 3D. If you're building from scratch and need to visualize ideas quickly before filming, SayMotion offers faster iteration. Many creators use both—Animate 3D for final animation and SayMotion for concept exploration.
Your animation doesn't exist in isolation—it needs to flow into your existing tools and workflows. DeepMotion is designed to play well with the entire 3D production ecosystem.
Export Format Support covers all major standards: FBX for general 3D applications, BVH for motion capture data exchange, GLB for web and AR/VR projects, and MP4 for video review. This flexibility means DeepMotion fits into whatever pipeline you've already established.
Game Engine Integration connects directly with the platforms where your animated characters will live. Whether you work with Roblox, Unreal Engine, Unity, or all three, DeepMotion exports are optimized for immediate import and use. No complicated conversion processes—just drop your animation into your project and start building.
Professional 3D Software integration extends to industry standards like Blender, Maya, and iClone. DeepMotion also works with MetaHuman, meaning you can capture motion and apply it to Unreal's photorealistic digital humans—a powerful combination for high-fidelity projects.
Character Creation Tools including Ready Player Me and Avaturn integrate directly, so you can design your character and generate animation in a unified workflow. Create, animate, and export without bouncing between multiple applications.
Developer Resources open deeper customization possibilities. The Animate 3D API and SayMotion API enable programmatic access to processing capabilities, allowing you to build automated pipelines or integrate motion capture into custom applications. Comprehensive documentation, a GitHub repository with sample projects, and an active technical blog support developers building on the platform.
Companion Tools extend functionality further. DeepMotion maintains dedicated integration pages for each major platform—Roblox, Blender, Unreal Engine, Unity, and MetaHuman—each with specific setup guides and best practices.
Start with the free tier to test workflow compatibility before committing to a paid plan. Export a few test animations to your primary tool and verify everything imports correctly. Each platform has specific import settings that affect animation quality—DeepMotion's companion guides walk through these details.
Transparent pricing helps you choose confidently. DeepMotion offers clear tiers matching different usage levels—from casual experimentation to professional production.
| Plan | Monthly Credits | Max Video Length | Max Resolution | People Tracked | Commercial License |
|---|---|---|---|---|---|
| Free | 25 credits | 20 seconds | 1080p | 2 | ❌ |
| Starter ($9/month) | 180 credits | 20 seconds | 1080p | 3 | ✅ |
| Innovator ($17/month) | Pay-as-you-go (5¢/credit) | 30 seconds | 1080p | 4 | ✅ |
| Professional ($39/month) | 480 credits | 120 seconds | 4K | 6 | ✅ |
| Studio ($83/month) | 1,500 + unlimited | 360 seconds | 8K | 8 | ✅ |
| Plan | Monthly Credits | Max Clip Length | Priority | Commercial License |
|---|---|---|---|---|
| Free | 3 credits | 10 seconds | Lowest | ❌ |
| Starter ($9/month) | 15 credits | 20 seconds | Low | ✅ |
| Professional ($39/month) | 400 credits | 120 seconds | High | ✅ |
| Studio ($83/month) | 1,000 credits | 360 seconds | Highest | ✅ |
1 credit = 1 second of animation or 1 3D pose. This straightforward measurement makes it easy to estimate project costs. Facial and hand tracking consume additional credits (0.5 per second) because processing these elements requires extra computational work.
Credits reset monthly and don't roll over—use them or lose them. This keeps pricing predictable without accumulating unexpected charges.
You can offset costs through two reward programs. Animation Labeling Credits let you earn credits by describing video content in detail—helping improve DeepMotion's AI while earning processing time. Animation Correction Credits come from using the Rotoscope Pose Editor to refine animations; high-quality corrections can earn up to 100% credit返还. Both programs reward quality work that makes the platform better for everyone.
The Free tier works perfectly for learning the platform and testing workflow compatibility. Starter ($9/month) suits individual creators with moderate needs—180 credits monthly handles regular projects. Professional ($39/month) adds motion smoothing, 4K output, and 120-second videos—ideal for serious indie work. Studio ($83/month) serves professional studios requiring 8K resolution, 240 FPS, 8-person tracking, and unlimited credits for production-scale work.
1 credit equals 1 second of generated animation or 1 static 3D pose. If you enable face and hand tracking, those features consume an additional 0.5 credits per second since they require extra AI processing.
Yes. All credit allocations reset at the beginning of each billing cycle and don't accumulate. Any unused credits from the previous month don't carry over.
The free version provides 25 credits per month for Animate 3D or 3 credits for SayMotion. Videos are limited to 20 seconds (Animate 3D) or 10 seconds (SayMotion), and output cannot be used for commercial purposes—you need a paid plan for any commercial work.
Two programs offer credit rewards. Animation Labeling Credits reward detailed descriptions of video content—better labels earn more credits. Animation Correction Credits come from using the Rotoscope Pose Editor to refine animations; submitting quality corrections can earn up to 100% credit返还 on that animation.
Input formats include MP4, MOV, and AVI. Output options are FBX, BVH, GLB (for custom characters only), and MP4 video files.
1080p or higher recommended for best results. Higher resolution produces more accurate tracking. The Studio plan supports up to 8K resolution for professional workflows.
The platform supports up to 8 people in a single video on the Studio plan. Other plans support 2-6 people depending on your tier.
You can cancel anytime through your account settings. Your access continues until the end of your current billing period—there's no pro-rated refund, but you won't be charged again.
All paid plans (Starter, Innovator, Professional, and Studio) include commercial usage rights. You can use DeepMotion-generated animations in commercial products, client work, monetized content, and distribution. The free tier is for personal, non-commercial use only.
DeepMotion is an AI-powered motion capture and 3D animation platform that works without any special equipment. You simply upload a video or enter text, and it automatically generates professional 3D animations. It supports multiple people tracking, face and hand tracking, and exports to FBX, BVH, GLB for use with Blender, Unity, Unreal Engine and more.
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